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But a few notes on Games Japan Festa 2010


During this weekend, Japanese game players from Osaka had the rare chance to meet some of the latest offers proposed by national game-creation studios and, even, a few ones from North-American developers as was the misplaced case of EA. As if the debate concerning a possible crisis in the field of game creation in Japan wasn’t enough to worry any supporter of time-honored traditional methods, we now see an otherwise Nippon-only fair space being guiltlessly invaded by North-American giants as Microsoft ( with the famed Kinect ) and Electronic Arts.

To an extent, this did not influence the presentation of interesting titles being developed at the moment by studios that have not yet been charmed by the popular byproducts from across the Pacific. From the different new projects presented during the fair, all special attention goes to Zettai Zetsumei Toshi 4 whose 10-minute demo was entirely playable and already laying claim on its 3D pledge. Additionally, Sola to Robo was also present and caused some rather positive reactions from players, as did Virtual-On - which, of course, was at an advantage due to the twin arcade sticks with which it could be played. Chunsoft was also present with its new assured DS hit Zombidaisuki, which always reminds me of what Mother 2 would look like were it invaded by the foul walking dead. And finally, as expected, Kenka Banchou 5 was presented almost in the quality of a finished product, together with DanganRonpa, the game that stirred the Spike corner. Sony ended up monopolizing most of the attentions with its fully playable build of Gran Turismo 5, one of the most anticipated games from Japan this year; but also reinvigorated the Saru Getchu series with a questionable new Move-based episode.

[ Source: Game Watch Impress ]